Improved Mobs

Grrr

First, you need to turn on this integration by editing the "thitemstages-common.toml" file and setting "improvedMobs" to true. Ok, also this will only work if you've set your Improved Mobs "Difficulty type" parameter, found in the "common.toml" file that you should find in the "improvedmobs" folder, to PLAYERMAX or PLAYERMEAN

If you're using this feature the player's difficulty won't be able to go up by itself as time passes by.

	#How the difficulty at a position is calculated. Supported values are: 
	#GLOBAL: Serverwide difficulty value
	#PLAYERMAX: Maximum difficulty of players in a 128 radius around the position
	#PLAYERMEAN: Average difficulty of players in a 128 radius around the position
	#Allowed Values: GLOBAL, PLAYERMAX, PLAYERMEAN
	"Difficulty type" = "PLAYERMEAN"

To set a difficulty for a restriction you should add an "improvedMobsDifficulty" parameter to the Settings block of that restriction's file.

{
  "Restriction Data": {
    "stage": "age_2"
  },
  "Settings": {
    "improvedMobsDifficulty": 200.0
  }
}

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